Communication Officielle
Vendredi 27 décembre 2024, 19h01 (il y a 4 mois) ATARI: HALF-YEAR 2024/2025 RESULTSHALF-YEAR 2024/2025 RESULTS PARIS, FRANCE (December 27, 2024 - 6.00 pm CET) - Atari® — one of the world's most iconic consumer brands and interactive entertainment producers — today announces the Group’s interim consolidated results for the half year ended September 30, 2024, approved by the Board of Directors during its meeting held on December 26, 2024. The interim financial statements were subject to a limited review of the Statutory Auditors. Highlights of the first-half ended September 30, 2024
Post closing events
HY 2025 financial highlights
Wade Rosen, Chairman and Chief Executive Officer commented: “The strong growth achieved in the first half of the year reflects the continued improvement of Atari's operations and the initial results of our strategic initiatives and repositioning efforts. We are confident that the second half of the year will deliver another robust performance, driven by the release of key titles and the opportunities presented by the holiday season.” HIGHLIGHTS OF THE PERIOD During the first-half of the year, the Group continued to focus its resources on activities across its main lines of business as well as the execution of its inorganic growth strategy. Atari has continued to strengthen its game catalog with the release of several new games during the period. Atari released Lunar Lander Beyond, Neo Sprint, Food Fight and Yars Rising and focused on the development of titles which are slated for release in the second half of the year, such as 2 DLC packs for Atari 50th Anniversary and Fatal Run 2089. As the publisher of the Roller Coaster Tycoon franchise, Atari is also actively working on expanding digital distribution of certain titles in the franchise, including the recently acquired Roller Coaster Tycoon 3. Nightdive’s remastered titles continue to show strong performance, as has the release of System Shock Remake on consoles. Nightdive also announced the release of Killing Time: Resurrected and The Thing for the second half of the year. Digital Eclipse launched Wizardry and Volgarr II, and primarily focused on the development of Tetris Forever and Mighty Morphin Power Rangers: Rita’s Rewind, which were released in the second half of the year. The newly formed game publishing and distribution label Infogrames is in the ramping-up phase, and has added one additional title to its portfolio during the period with the acquisition of Surgeon Simulator game series from tinyBuild, and is focused on expanding distribution of acquired titles, as well as further acquisitions to continue its growth. BREAKDOWN OF REVENUES BY LINES OF BUSINESS
Revenues - For the first half-year ending September 30, 2024, the Group recorded revenue of €13.7M, compared to €6.4M for the same period last year, an increase of 114% at current exchange rate and 118% at constant exchange rate. This growth is primarily driven by the solid performance of the Games line of business, as well as a favorable impact of the consolidation of Digital Eclipse this half-year.
CONSOLIDATED INCOME STATEMENT SUMMARY
Costs of goods sold and Gross Margin – Costs of goods sold increased from €1.6M to €3.2M, notably given higher royalty expenses due to the integration of the two studios acquired, Nightdive and Digital Eclipse, costs related to work-for-hire projects and costs of hardware units sold directly on atari.com. Gross margin for the period increased more than two fold, from €4.7M in the previous period to €10.5M for the first-half of the year. Current Operating Income – Current operating income for the period showed an improvement at -€2.7M, compared to -€3.4M in the previous period. Research and development expenses increased from €3.3M to €8.2M, reflecting Atari’s continued investment to support its growth strategy, as well as the effect of Digital Eclipse’s integration and related game development amortization expenses. The increase compared to the previous period is also due to the adoption of a steeper amortization method than the previous method of straight-line amortization. Marketing and sales expenses increased from €0.5M to €0.9M, while general and administrative expenses increased slightly to €4.2M from €3.9M in the previous period. Operating Income – Operating income for the period is -€6.2M compared to -€5.0M after taking into account impairment on select games, partially compensated by exceptional income received in the context of an agreement with a third party. CONSOLIDATED BALANCE SHEET SUMMARY
Non-Current Assets – As of the end of September 2024, non-current assets represent €53.2M against €58.3M in previous period, mainly due to foreign exchange effects. Goodwill balance at the end of the period represents €17.7M, after the purchase price allocation process. Other intangible assets represent €21.0M at the end of the period, and mainly consist of capitalized R&D reflecting continued investments in the development of new games, as well as IP and titles purchased over the period (Intellivision, Surgeon Simulator). Current Assets – Current assets increased from €10.0M to €11.3M over the period, notably due to the increase in trade receivables, the majority of which relate to revenue due from digital distribution partners.
Total Equity – Equity decreased from €9.7M to €0.3M, with the recognition of the current period losses (-€8.3M). Non-Current Liabilities – Non-current liabilities increased from €44.8M to €49.5M, and include notably the non-current part of earnout liabilities related to the different acquisitions completed, convertible bond loans and loans with IRATA LLC. Current Liabilities – Current liabilities increased to €14.7M over the period from €13.8M and are notably comprised of a €1.4M liability estimated for earnout-out obligations for the different acquisitions, as well as the current portion of loans concluded between Atari with IRATA LLC (€5.7M). CASH FLOW STATEMENT SUMMARY
OUTLOOK Atari has achieved a solid start in the first half of the year, which began on APRIL GROUP 1st, 2024, through the continued ongoing performance of all lines of business, especially in Games, with the contribution from the acquired studios, the back catalog performance, as well as new publishing initiatives through INFOGRAMES ENTERT. being of particular note. The second half of the year will be marked by the release of key titles, including Tetris Forever, Mighty Morphin Power Rangers: Rita’s Rewind, Atari 50: The Anniversary Celebration - Extended Edition, RCT Classic for Switch and The Thing Remastered, which have all been released before the end of December 2024. The expected new revenue streams generated by these releases, combined with positive seasonal effects of the end of year holiday period, contribute to the building momentum for the second half of the year. In that context, and despite a still challenging market environment in the video games industry, Atari continues on its growth path, and is confident that the revenues for FY 25 (ending March 31st, 2025) will exceed previously reported FY 24 revenues of €20.6M. AVAILABILITY OF THE INTERIM FINANCIAL REPORT The complete Interim financial report for the half-year closed on September 30, 2024 has been published today and made available on the Atari-investisseurs.fr website (“Financial Reports” section).
About ATARI
Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. Atari has offices in New York and Paris. Visit us online at www.Atari.com.
Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).
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